Dienstag, 19. Juli 2011

Announcement: Warlock - Tower of Fentrax

Would you look at that. Barely any design improvements on this standard blog and already a game announcement? Well, the generic look will not hinder us and so I'm very glad to announce a classic RPG.



What is it about?
Tower of Fentrax will be a roleplaying game that focuses on the dangers of the world in which it takes place. But where the main threats in other RPGs are your foes ToF pays more attention to natural dangers. What if you get sick on your journey through the world? What if the forced march of the last few days has destroyed your boots? Or even simpler: What if you are hungry and have nothing to eat? What if you are tired and far away from home? These (and many other) questions, just like the consequences of your response to them will play a major role in ToF.
However there are also more direct dangers. The world will be full of wild animals, bandits and even much worse foes.


Who is the target audience?
Definitely people who enjoy very classic RPGs. Especially fans of the old Ultima games will be glad to hear that part four and five of the series where a big inspiration for ToF.
There are no triggered quests and you're completely free to go everywhere and do everything from the beginning of the game. ToF will not feature any ingame maps or quest log. 
You might wonder: "Why not? I like my modern RPG interfaces!"
The answer is: Immersion. A game session should be more than just sitting there and taking things as they come. You're supposed to combine activities and immerse into the world. Write down information, think about it and read things up. And to make sure you don't say "Oh reading and writing is just tiring!" a big part of the developement of ToF will be polishing the background and make it as interesting and enjoyable as possible.
So as we said, playing the game is like detective work, taking notes, combining facts and using the material you have.
Speaking of material: The game will come with a hand-drawn map and at least two handbooks, filled with lore and information on various topics concerning the game world.


What does it look like?
Well actually nothing is ready to be presented right now. The game uses a pre-Alpha tileset and developement focuses on the technical background at the moment but whatever.
Have a little screenshot to get an idea what the game will be about:

Oh boy, look at those mountains! Nothing final here.


That's all folks!
Hope you enjoyed reading this little announcement.
Feel free to drop me a line if you have any questions.
Until next time!

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